Summary:
Reskinned .NIF mesh with a custom texture in Bethesda Game Studios’ Creation Kit to a create a new object for A Big Mistake, a game modification for The Elder Scrolls V: Skyrim. Performed nonstandard format mesh extraction; designed, created and assigned the new texture and repacked it. Performed object scripting on resulting game object to achieve desired functionality.
Software Platforms: Original Game Platforms
Development Time: 8 hours